Mods for Heroes of Might and Magic 3.5 WoG/Era
Gameplay
Advanced Classes Mod
v1.0.503
14M
EN,RU
Author:
Perry R, AlfWithCake, anti-victor
Credits:
All contributors
Gameplay enhancing mod, that features revamped skill and spell systems, new artifacts and artifacts set, 2 dozens of new and reworked specialities, 6 new subclasses with unique abilities and more. The idea of this mod was to create 2 new skill ranks — Master and Grandmaster, which are gained right after Expert rank, as well as a completely new hero class — adventurer.

This mod offers:
- New Master and Grandmaster level for every secondary skill;
- New unique effects for every combat spell;
- One new main hero class — Adventurer, along with classic Warrior and Mage;
- 3 completely new hybrid subclasses (Battlemage, Hunter and Druid);
- New unique abilities for every class at Master and Grandmaster level;
- Reworked nearly all hero specializations, including creature, spell and skill specialists, new unique specialities, specialities for brand new Adventurer class;
- Reworked Primary and Secondary skill point chance at level up for each class;
- Completely reworked the magic system, now all spells scale with Spell Power and much more;
- Greatly improved usefulness of weaker skills;
- Reworked Commander abilities, they are now much more combat active;
- Most artifacts are improved and are part of a set with interesting bonuses;
- Added 3 new secret class sets;
- New settings for increased difficulty of neutrals and computer players (AI);
- Good compatibility with WoG options;
- Documentation with all changes!
Requires:
Era 2.9.10+.
Compatibility:
good with WoG scripts and Era Scripts mod. Uses fun.erm by igrik.